Ship survivors - V.0.3.0!


Welcome to my Devlog!

In this devlog, we will cover the following topics of my game "Ship Survivors":

  • Type of game I'm creating
  • Technologies I'm using
  • The game's objective
  • A brief overview of the game's functionality
  • Resources (images, sounds, etc.) I'm using
  • My next steps

About the game:

I've been working on "Ship Survivors" for a week and a half. It's a spaceship shooter game inspired by the classic arcade game Asteroids and the addictive top/down shooter game Vampire Survivors.

Technologies and tools:

I'm using HTML, CSS, and vanilla Javascript without external libraries or frameworks. I use Visual Studio Code as my code editor with plugins like Live Server and Community Material Theme. I don't use any game engines because I like to have full control of my code and it helps me train in game algorithm and math. However, I chose Javascript as the language because it allows me to make browser games playable on computers and mobile devices, although the first version of my game will only be playable on computers.

Objective:

In Ship Survivors, you control a spaceship with the goal of surviving for as long as possible and scoring the highest points. The game starts by pressing the "ENTER" key, and the spaceship appears on the screen. You can move the spaceship with the directional arrows and it has a horizontal and vertical velocity, as well as friction to slow it down. The spaceship automatically aims and shoots at the nearest target/enemy. You can have multiple weapons active at the same time, such as lasers and satellites that help the spaceship. You also earn experience and level up with each enemy you destroy, which gives you the opportunity to choose new weapons or upgrades.

Stay tuned for more updates on the game's development and progress!

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